Gameplay Programmer
A showcase of my puzzle platformer project:
Gameplay Programmer
A showcase of my metroidvania project:
AI Programmer
A showcase of AI programming techniques:
Physics Programmer
Soft body physics simulation:
Gameplay Programmer
A showcase of my VR shooter project.
I’m Ehab, a 21-year-old games programming student and developer from the UK.
I specialize in Unity (C#) and Unreal Engine (C++), where I enjoy programming
AI, gameplay and physics systems.
In my early days I created small board games and experimented with Scratch
and Gamemaker, which grew into a passion for coding and engine-based development.
Since then, I’ve actively participated in game jams and personal projects,
constantly challenging myself to expand my technical and creative skills.
I thrive in collaborative environments and enjoy both developing gameplay systems
and working with others to bring ideas to life. My goal is to contribute to a studio
where I can continue pushing boundaries while delivering engaging player experiences.